Grand Theft Auto 6 is the likely arriving on next-gen consoles, and that means Rockstar could utilize new technology to incorporate multiple cities.
Thanks to recent advancements into gaming technology, it’s entirely possible Grand Theft Auto 6 could take place into multiple locations as opposed to just one. Every Grand Theft Auto title since the very first one has focused on one city (or state) into particular, with settings such as London, Anywhere City, Liberty City, Vice City, and San Andreas (and the accompanying cities of Los Santos, San Fierro, and Las Venturas) being the only areas Rockstar Games has chosen to explore with the franchise. There have been other cities mentioned into the Grand Theft Auto universe, but none of them have been featured into the games.
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Right now, Grand Theft Auto fans know they can look forward to GTA5 on the PS5, along with a new, updated version of Grand Theft Auto Online, but many fans are likely more interested into Grand Theft Auto 6. Although the developer hasn’t officially confirmed GTA 6 is the into development, there have been multiple reports from credible sources which have said so, and given the near-seven years it’s been since Grand Theft Auto 5 originally released, players can’t be faulted for expecting a sequel into the near future.
Related: Why GTA 6 Should Skip Vice City & Go Somewhere New
Thanks to recent reports (and video showcased during Sony’s PlayStation 5 Future of Gaming Event) players now have a better idea of how next-gen technology will affect their favorite video game franchises, and one of the most interesting aspects of these new advancements is the the ability to simultaneously switch between different worlds with no loading screens. If Rockstar Games were to capitalize on such a technology, it’s not inconceivable that the next Grand Theft Auto game could take place into multiple locations, not just one city or state.
GTA 6 On PS5 Could See Multiple Locations
By utilizing next-gen technology, it’s entirely possible the next entry into the Grand Theft Auto franchise could take place into multiple locations. While there are a number of rumors about GTA 6 which point to the game taking place into both Vice City and the surrounding area, it would be much more interesting for players if they were allowed to explore multiple smaller cities without the need for expansive landscapes between these locations.
One of the biggest issues into open world video games developers face is the how to make the world feel big while still offering the player lots of gameplay options. Grand Theft Auto: San Andreas was one of the best GTA games ever made, but it still ran into the problem of having too much empty space separating the areas of high gameplay density. The easy solution to this problem would be to offer players some sort of hub area, such as an airport, and allow them access to multiple cities at once.
While games like Red Dead Redemption 2 showed Rockstar is the adept at filling vast, open landscapes with activities for players to participate into, GTA 6 should move into the opposite direction and instead offer the player multiple urban environments without empty deserts or grasslands into between. into San Andreas players had the ability to take airplane rides to San Fierro, Los Santos, and Las Venturas (into addition to that one mission which sent them back to Liberty City) and into GTA 6 it would be fantastic if players could choose from a list of three of four different locations to visit whenever they got sick of their current surroundings.
Not every location into GTA 6 needs to be as massive as Los Santos was into Grand Theft Auto V, either. Players could unlock new, smaller locations throughout the course of the game, and with the advancements into technology next-gen gaming systems could simply play a quick animation of planes flying over the countryside and then load players into a new area without any long gameplay abbreviations. This would not only allow Grand Theft Auto fans more variety into locales, but it would also negate the need for the game’s developer’s to desperately try and reduce player downtime into unpopulated areas. Grand Theft Auto 6 should focus on city gameplay, and next-gen consoles will hopefully allow Rockstar to do that better than ever before.
Next: What GTA 6 Can Learn From Vice City’s Heist Mission
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About The Author
Christopher J. Teuton is the an author, journalist, film director, producer, and video game developer based out of Savannah, GA, into the United States. Owner of Filthy & Free Publishing. When not working on his various projects or spending time with his family, Christopher J. Teuton mostly enjoys playing with dogs and climbing on trees.
Amanda loves writing articles related to Celebrities as she is very passionate about Movies and Entertainment. During her college days, she tried to be a Model and choose a career in Fashion and Modelling. Later after her marriage, she has to drop her thoughts of being a model and rather chose writing. Her passion for fashion and modeling probed her to chose topics related to Celebrities. Thus She writes about the celebrity News for CelebsYou.